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Bases
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Jordan | Date: Tuesday, 2008-12-23, 6:21 PM | Message # 1 |
Major
Group: Moderators
Messages: 81
Status: Offline
| If you have an good place where an Base should come .. post the co-ordinations here! I'll try to make an base of that then .. Code Att spawn (please not to close...): Def Spawn: CP: Interior(type /interior ingame) Base name: ^post in that format. More info about interior: type /interior ingame to see what interior you are. NOTE: When your outside (EG in LS, LV, SF, Desert) then your interior is 0. When your in a different interior, then do /interior. Int bases are allowed! Are all of them are free! (Big Smoke's ... SF police, LV police ... W/E!)
Message edited by Jordan - Wednesday, 2008-12-24, 9:18 AM |
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Cub3 | Date: Tuesday, 2008-12-23, 11:15 PM | Message # 2 |
Admin
Group: Administrators
Messages: 74
Status: Offline
| ooooooooookkkkkk
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evskiboy | Date: Wednesday, 2008-12-24, 1:49 AM | Message # 3 |
Colonel general
Group: Administrators
Messages: 62
Status: Offline
| im on the case
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Jordan | Date: Wednesday, 2008-12-24, 10:11 AM | Message # 4 |
Major
Group: Moderators
Messages: 81
Status: Offline
| Updated first post All the int bases are availible (eg: Big Smoke's, police interior, Maddog's )
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Cub3 | Date: Wednesday, 2008-12-24, 4:37 PM | Message # 5 |
Admin
Group: Administrators
Messages: 74
Status: Offline
| AddPlayerClass(113,75.0616,-1021.6406,18.7817,185.5630,0,0,0,0,0,0); // AddPlayerClass(113,501.4095,-1599.7968,16.3464,124.8671,0,0,0,0,0,0); // first is wherwe cp is and second is where is spawn position...u need to post where cars are goin...
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Jordan | Date: Wednesday, 2008-12-24, 4:40 PM | Message # 6 |
Major
Group: Moderators
Messages: 81
Status: Offline
| dude ... What is Attackers spawn and what is def spawn? :S
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Ninja | Date: Wednesday, 2008-12-24, 4:48 PM | Message # 7 |
Lieutenant colonel
Group: Moderators
Messages: 100
Status: Offline
| Ill ask DraGSTa for some coords.
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Cub3 | Date: Thursday, 2008-12-25, 12:53 PM | Message # 8 |
Admin
Group: Administrators
Messages: 74
Status: Offline
| Quote (Cub3) AddPlayerClass(113,75.0616,-1021.6406,18.7817,185.5630,0,0,0,0,0,0); // AddPlayerClass(113,501.4095,-1599.7968,16.3464,124.8671,0,0,0,0,0,0); // lol sorry first corginate is where defenders spawn 2nd is where att spawn sorry again
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Jordan | Date: Thursday, 2008-12-25, 1:12 PM | Message # 9 |
Major
Group: Moderators
Messages: 81
Status: Offline
| So erm.. where's CP? :S
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Cub3 | Date: Thursday, 2008-12-25, 1:40 PM | Message # 10 |
Admin
Group: Administrators
Messages: 74
Status: Offline
| man i showed u 2332 times and u dont wanna put that base :(...what u guys say?koc1 evs?
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Cub3 | Date: Saturday, 2008-12-27, 11:32 PM | Message # 11 |
Admin
Group: Administrators
Messages: 74
Status: Offline
| (113,75.0616,-1021.6406,18.7817,185.5630,0,0,0,0,0,0); // (411,499.9296,-1598.5598,16.5188,124.7596,0,0); // (113,501.4095,-1599.7968,16.3464,124.8671,0,0,0,0,0,0); // (411,2764.3765,-1178.2388,69.1313,276.6466,0,0); // (113,246.8054,1435.9786,23.3703,159.6717,0,0,0,0,0,0); // (113,1170.8483,1347.3108,10.9219,137.6445,0,0,0,0,0,0); // (411,2163.9739,2473.1201,10.5474,9.1585,0,0); // (113,2620.1992,2037.3536,14.1161,278.8126,0,0,0,0,0,0); // all this are where is CP and defenders spawn (113,1716.7208,1609.9847,10.0156,45.0052,0,0,0,0,0,0); // this is atacker spwn position ..1 base cp isnt on good place so u will replace it when u see/make that.... good luck!
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eXtreme72 | Date: Sunday, 2008-12-28, 9:02 AM | Message # 12 |
Lieutenant colonel
Group: Administrators
Messages: 103
Status: Offline
| Use the format in the first post, please.
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Jordan | Date: Sunday, 2008-12-28, 10:54 AM | Message # 13 |
Major
Group: Moderators
Messages: 81
Status: Offline
| ^ yup ... And still QB3 .. i still dont know what you mean :S All of them are different base's or .. ?
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Cub3 | Date: Sunday, 2008-12-28, 3:23 PM | Message # 14 |
Admin
Group: Administrators
Messages: 74
Status: Offline
| nvm jordan...
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